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Exploring the Throughput Potential of In-Air Pointing

机译:探索空中指向的吞吐量潜力

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We present an analysis of how pointing performance in in-air un-instrumented pointing can be improved, towards throughput equal to the mouse. Pointing using a chopstick is found to achieve the highest average throughput, with 3.89 bps. This is a substantial improvement over using the finger to point at the screen. Two potential reasons for the throughput gap between chopstick and finger operation were explored: the natural curvature of human fingers and tracking issues that occurs when fingers bend toward the device. Yet, neither one of these factors seems to significantly affect throughput. Thus other, yet unexplored factors must be the cause. Lastly, the effect of unreliable click detection was also explored, as this also affects un-instrumented performance, and was found to have a linear effect.
机译:我们对如何在空中实现非仪表指向中的指向性能进行分析,以实现与鼠标相等的吞吐量。发现使用筷子指向可以达到最高的平均吞吐量,为3.89 bps。与使用手指指向屏幕相比,这是一个重大改进。探究了筷子和手指操作之间吞吐量差异的两个潜在原因:人的手指的自然曲率和手指向设备弯曲时发生的跟踪问题。但是,这些因素似乎都不会对吞吐量产生重大影响。因此,其他尚未探索的因素必须是原因。最后,还探讨了不可靠的点击检测的效果,因为这也会影响非乐器的性能,并被发现具有线性效果。

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