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Active perception: Building objects' models using tactile exploration

机译:主动感知:使用触觉探索来建立对象的模型

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In this paper we present an efficient active learning strategy applied to the problem of tactile exploration of an object's surface. The method uses Gaussian process (GPs) classification to efficiently sample the surface of the object in order to reconstruct its shape. The proposed method iteratively samples the surface of the object, while, simultaneously constructing a probabilistic model of the object's surface. The probabilities in the model are used to guide the exploration. At each iteration, the estimate of the object's shape is used to slice the object in equally spaced intervals along the height of the object. The sampled locations are then labelled according to the interval in which their height falls. In its simple form, the data are labelled as belonging to the object and not belonging to the object: object and no-object, respectively. A GP classifier is trained to learn the objecto-object decision boundary. The next location to be sampled is selected at the classification boundary, in this way, the exploration is biased towards more informative areas. Complex features of the object's surface is captured by increasing the number of intervals as the number of sampled locations is increased. We validated our approach on six objects of different shapes using the iCub humanoid robot. Our experiments show that the method outperforms random selection and previous work based on GP regression by sampling more points on and near-the-boundary of the object.
机译:在本文中,我们提出了一种有效的主动学习策略,该策略适用于对象表面的触觉探索问题。该方法使用高斯过程(GPs)分类来有效采样对象的表面,以重建其形状。所提出的方法迭代地采样对象的表面,同时建立对象表面的概率模型。模型中的概率用于指导探索。在每次迭代时,将使用对象形状的估计值沿对象的高度以相等间隔的间隔对对象进行切片。然后根据采样高度的下降间隔标记采样位置。以其简单形式,数据被标记为属于对象而不属于对象:分别为对象和无对象。训练了GP分类器以学习对象/无对象决策边界。在分类边界选择下一个要采样的位置,这样,勘探就偏向于信息量更大的区域。随着采样位置数量的增加,通过增加间隔的数量来捕获对象表面的复杂特征。我们使用iCub人形机器人在六个不同形状的物体上验证了我们的方法。我们的实验表明,该方法通过在对象及其附近边界上采样更多点,胜过了基于GP回归的随机选择和先前的工作。

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