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EnvironRC: Integrating Mobile Communication and Collaboration to Offshore Engineering Virtual Reality Applications

机译:EnvironRC:将移动通信和协作集成到海上工程虚拟现实应用程序中

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Offshore Engineering visualization applications are, in most cases, very complex and should display a lot of data coming from very computational intensive numerical simulations. To help analyze and better visualize the results, 3D visualization can be used in conjunction with a VR environment. The main idea for this work began as we realized two different demands that engineering applications had when running on VR setups: firstly, a demand for visualization support in the form of better navigation and better data analysis capabilities. Secondly, a demand for collaboration, due to the difficulties of coordinating a team with one member using VR. To meet these demands, we developed a Service Oriented Architecture (SOA) capable of adding external communications to any application. Using the added communications, we built an external collaboration layer. We study the architecture of our solution and how it could be implemented for any application. Furthermore, we study the impact of our solution when running an Offshore Engineering application on VR setups with the support of mobile devices. Such devices can be used to help navigate the virtual world or be used as a second screen, helping visualize and manipulate large sets of data in the form of tables or graphs. As our test application, we used Environ, which is a VR application for visualization of 3D models and simulations.
机译:在大多数情况下,海上工程可视化应用程序非常复杂,应该显示大量来自计算量大的数值模拟的数据。为了帮助分析和更好地可视化结果,可以将3D可视化与VR环境结合使用。这项工作的主要思想开始于我们意识到在VR设置上运行时工程应用程序有两个不同的需求:首先,以更好的导航和更好的数据分析功能的形式提供对可视化支持的需求。其次,由于使用VR协调团队与一个成员的困难,因此需要协作。为了满足这些需求,我们开发了一种面向服务的体系结构(SOA),该体系结构可以向任何应用程序添加外部通信。使用添加的通信,我们构建了一个外部协作层。我们研究了解决方案的体系结构以及如何针对任何应用程序实施该体系结构。此外,我们研究了在移动设备支持下在VR设置上运行Offshore Engineering应用程序时解决方案的影响。此类设备可用于帮助导航虚拟世界或用作第二屏幕,以表格或图形的形式帮助可视化和操纵大量数据。作为我们的测试应用程序,我们使用了Environ,这是一个用于3D模型和仿真可视化的VR应用程序。

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