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Using Marker-Based Motion Capture to Develop a Head Bobbing Robotic Lizard

机译:使用基于标记的运动捕捉来开发头部摆动机器人蜥蜴

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Robotic animals are regularly used in behavioral experiments, typically in experimental interactions with individuals of the species they were modelled on. In order to do so successfully, these robots need to be designed carefully, taking into consideration the specific perceptual system of the model species. We used marker-based motion capture to measure head bobbing in a widely popular lizard species, beaxded dragons, and found that head bobbing is highly stereotypic yet differs subtly when displayed towards males and females. These results were then used for the construction of a robotic lizard, with the aim to use it in behavioral and cognitive studies, focusing on social cognition. This is the first study to use motion capture of head bobbing in lizards to inform the design of a robotic animal.
机译:机器人动物经常用于行为实验,通常在与其上的物种的个体的实验相互作用中。为了成功地这样做,需要仔细设计这些机器人,考虑到模型物种的特定感知系统。我们使用了基于标记的运动捕获来测量了一种广泛流行的蜥蜴物种,比较龙的头部横向,发现头部横向是高度刻板印象,但在向男性和女性展示时巧妙地不同。然后将这些结果用于建造机器人蜥蜴,其目的是在行为和认知研究中使用它,重点是社会认知。这是第一次使用蜥蜴在蜥蜴中使用动作捕获的研究,以告知设计机器人动物。

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