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Efficient Multi-view Surface Refinement with Adaptive Resolution Control

机译:带有自适应分辨率控制的高效多视图表面​​细化

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The existing stereo refinement methods optimize a surface representation using a multi-view photo-consistency functional. Such optimization is iterative and requires repeated computation of gradients over all surface regions, which is the bottleneck affecting adversely the computational efficiency of the refinement. In this paper, we present a flexible and efficient framework for mesh surface refinement in multi-view stereo. The newly proposed Adaptive Resolution Control (ARC) evaluates an optimal trade-off between the geometry accuracy and the performance via curve analysis. Then, it classifies the regions into the significant and insignificant ones using a graph-cut optimization. After that, each region is subdivided and simplified accordingly in the remaining refinement process, producing a triangular mesh in adaptive resolutions. Consequently, the ARC accelerates the stereo refinement by severalfold by culling out most insignificant regions, while still maintaining a similar level of geometry details that the state-of-the-art methods could achieve. We have implemented the ARC and demonstrated intensively on both public benchmarks and private datasets, which all confirm the effectiveness and the robustness of the ARC.
机译:现有的立体细化方法使用多视图光一致性功能来优化表面表示。这样的优化是迭代的,并且需要在所有表面区域上重复计算梯度,这是对改进的计算效率产生不利影响的瓶颈。在本文中,我们为多视图立体中的网格表面细化提出了一种灵活而有效的框架。新提出的自适应分辨率控制(ARC)通过曲线分析评估了几何精度和性能之间的最佳折衷。然后,使用图割优化将区域分为重要区域和不重要区域。之后,在剩余的细化过程中将每个区域细分并相应地简化,从而以自适应分辨率生成三角形网格。因此,ARC通过剔除大部分无关紧要的区域,将立体精细化速度提高了几倍,同时仍保持了最先进方法所能达到的相似的几何细节水平。我们已经实施了ARC,并在公共基准和私有数据集上进行了深入的演示,所有这些都证实了ARC的有效性和稳健性。

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