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A mosaic style rendering method based on fuzzy color modeling

机译:基于模糊色彩建模的马赛克样式渲染方法

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This paper presents a non-photorealistic rendering method combining fuzzy color models with mosaic rendering to emulate the fuzziness of color usage. The method first triangulates the source image based on its local details, to emulate artists' methods of observing and analyzing the image structures. Then, it converts the color from the source image to obtain the fuzzy color for every triangle. Finally, it renders the triangles by a customizable fuzzy coloring strategy. The results show that the proposed method achieves good simulation of different artists' coloring strategies. Using the rendering application based on the proposed method, the user can quickly achieve many renderings in different coloring strategies by our mosaic rendering prototype.
机译:本文提出了一种非真实感的渲染方法,该方法将模糊颜色模型与马赛克渲染相结合,以模拟颜色使用的模糊性。该方法首先根据源图像的局部细节进行三角剖分,以模仿艺术家观察和分析图像结构的方法。然后,它转换源图像中的颜色以获得每个三角形的模糊颜色。最后,它通过可自定义的模糊着色策略渲染三角形。结果表明,该方法可以很好地模拟不同艺术家的着色策略。使用基于所提出方法的渲染应用程序,用户可以通过我们的镶嵌渲染原型快速实现使用不同着色策略的许多渲染。

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