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Generation of 3D Architectural Objects with the Use of an Aesthetic Oriented Multi-agent System

机译:使用面向审美的多主体系统生成3D建筑对象

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摘要

An aesthetic oriented, multi-agent system is proposed for supporting generation of buildings prototypes that fulfill aesthetic criteria. Multi-hierarchical composite graphs are used to represent object's structure, consisting of Biedermann's basic perception elements - geons, grouped into aesthetic measurable components. The approach is illustrated on the example of designing a simple 3d architectural object according to the accepted rules of aesthetics.
机译:提出了一种面向美学的多主体系统,以支持满足美学标准的建筑物原型的生成。多层次复合图用于表示对象的结构,该结构由Biedermann的基本感知元素-几何元组成,并分组为美学可测量的组件。根据公认的美学规则,在设计简单的3d建筑对象的示例中说明了该方法。

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