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Evaluating Accessible Graphical Interfaces for Building Story Worlds

机译:评估用于构建故事世界的可访问图形界面

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In order to use computational intelligence to assist in narrative generation, domain knowledge of the story world must be defined, a task which is currently confined to experts. In an effort to democratize story world creation, we present an accessible graphical platform for content creators and end users to create a story world, populate it with smart characters and objects, and define narrative events that can be used to author digital stories. The system supports reuse to reduce the cost of content production and enables specification of semantics to enable computer assisted authoring. Additionally, we introduce an iterative, bi-directional workflow, which bridges the gap between story world building and story authoring. Users seamlessly transition between authoring stories and refining the story world definition to accommodate their current narrative. A user study demonstrates the efficacy of our system to support narrative generation.
机译:为了使用计算智能来辅助叙事,必须定义故事世界的领域知识,这是目前仅限于专家的任务。为了使故事世界的创建民主化,我们为内容创建者和最终用户提供了一个可访问的图形平台,用于创建故事世界,在其中填充智能角色和对象以及定义可用于编写数字故事的叙事事件。该系统支持重用以减少内容制作的成本,并启用语义规范以启用计算机辅助创作。此外,我们引入了一个迭代的双向工作流程,该流程弥合了故事世界构建和故事创作之间的鸿沟。用户可以在创作故事和完善故事世界的定义之间无缝过渡,以适应他们当前的叙述。一项用户研究证明了我们系统支持叙事产生的功效。

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