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The Impact of Worst-Case Deviations in Non-Atomic Network Routing Games

机译:最坏情况下的偏差对非原子网络路由游戏的影响

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We introduce a unifying model to study the impact of worst-case latency deviations in non-atomic selfish routing games. In our model, latencies are subject to (bounded) deviations which are taken into account by the players. The quality deterioration caused by such deviations is assessed by the Deviation Ratio, i.e., the worst case ratio of the cost of a Nash flow with respect to deviated latencies and the cost of a Nash flow with respect to the unaltered latencies. This notion is inspired by the Price of Risk Aversion recently studied by Nikolova and Stier-Moses. Here we generalize their model and results. In particular, we derive tight bounds on the Deviation Ratio for multi-commodity instances with a common source and arbitrary non-negative and non-decreasing latency functions. These bounds exhibit a linear dependency on the size of the network (besides other parameters). In contrast, we show that for general multi-commodity networks an exponential dependency is inevitable. We also improve recent smoothness results to bound the Price of Risk Aversion.
机译:我们引入一个统一的模型来研究非原子自私路由游戏中最坏情况下的延迟偏差的影响。在我们的模型中,延迟会受到(有界的)偏差的影响,玩家会考虑这些偏差。由这种偏差引起的质量劣化通过偏差率来评估,即,纳什流的成本相对于延迟时间的最坏情况比率,以及纳什流的成本相对于未改变的延迟的最坏情况的比率。这一概念的灵感来自Nikolova和Stier-Moses最近研究的“风险规避价格”。在这里,我们概括他们的模型和结果。尤其是,对于具有公共源以及任意非负且不减小等待时间函数的多商品实例,我们得出了偏差率的严格界限。这些界限对网络的大小(除其他参数之外)表现出线性依赖性。相反,我们表明,对于一般的多商品网络,指数依赖性是不可避免的。我们还改进了最近的平滑度结果,以约束风险规避的价格。

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