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VLSI thermal placement issues: A cooperative game theory based approach

机译:VLSI热处理问题:基于合作博弈论的方法

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In this paper we address the issue of the thermal placement problem for gate arrays in VLSI physical design. With the steep rise in the compaction density and the power consumption in the System-on-Chip (SoC) has necessitated the minimization of heating in the chip level. Random distribution of temperature may create discrete hotspots. These may have adverse effect on the reliability issues, timing failures, delays and other related parameters etc. To resolve this problem, we considered matrix synthesis problem (MSP) formulation for VLSI standard cell placement. A coordination game based algorithm has been developed to minimize the heat generated locally (hotspots) on chip. In this paper, we have presented a game theory based technique for handling the thermal placement issues in VLSI design automation. The proposed method has been tested using simulations on randomly distributed layout models and the results are found to be quite encouraging.
机译:在本文中,我们在VLSI物理设计中解决了门阵列的热位置问题的问题。随着压实密度的陡峭升高,并且片上系统(SOC)中的功耗已经需要最小化芯片水平的加热。温度的随机分布可能会产生离散热点。这些可能对可靠性问题,时序故障,延迟和其他相关参数等具有不利影响,以解决此问题,我们考虑了用于VLSI标准单元放置的矩阵综合问题(MSP)配方。已经开发了一种基于协调的基于游戏的算法,以最小化芯片上本地(热点)产生的热量。在本文中,我们提出了一种基于博弈论处理VLSI设计自动化中的热放置问题的技术。已经在随机分布的布局模型上使用模拟测试了所提出的方法,并发现结果非常令人鼓舞。

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