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The design and analysis of the Space Exploration 3D simulation game

机译:太空勘探3D模拟游戏的设计与分析

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Instructional media can help students understand the material described in the teacher as well as reducing the verbal explanation by the teacher. Media use 3D simulation game based learning can make students more interested and not bored in following the learning process. Domain there are two issues that need to be studied are: (1) analyze the effectiveness of learning from media interaction design of simulation-based learning game 3D Space Exploration, (2) establish a prototype design and implementation of learning materials for junior high school students in Indonesia for three classes in the introduction of solar system by using a 3D simulation game based on Celestia platform. The results of the study obtained an average score of 3.20 of scale 4 shows that the respondents agree on its use 3D simulation game Space Exploration. Product development still needs to be done primarily on the addition of the completeness of the material so it can be used also by the general user.
机译:教学媒体可以帮助学生了解教师中描述的材料以及减少老师的口头解释。媒体使用3D模拟基于游戏的学习可以让学生更感兴趣,并且在遵循学习过程中没有无聊。域名需要研究有两个问题是:(1)分析跨仿真的学习游戏3D空间探索的媒体交互设计的有效性,(2)建立了初中学习资料的原型设计和实施印度尼西亚的学生通过使用基于Celestia平台的3D仿真游戏引入太阳系的三类。该研究的结果获得了3.20的平均得分为4表示,受访者对其使用3D仿真游戏空间探索。产品开发仍然需要主要用于添加材料的完整性,因此可以由一般用户使用。

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