Instructional media can help students understand the material described in the teacher as well as reducing the verbal explanation by the teacher. Media use 3D simulation game based learning can make students more interested and not bored in following the learning process. Domain there are two issues that need to be studied are: (1) analyze the effectiveness of learning from media interaction design of simulation-based learning game 3D Space Exploration, (2) establish a prototype design and implementation of learning materials for junior high school students in Indonesia for three classes in the introduction of solar system by using a 3D simulation game based on Celestia platform. The results of the study obtained an average score of 3.20 of scale 4 shows that the respondents agree on its use 3D simulation game Space Exploration. Product development still needs to be done primarily on the addition of the completeness of the material so it can be used also by the general user.
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