首页> 外文会议>International Conference on Quality of Multimedia Experience >Modeling and Understanding the Quality of Experience of Online Mobile Gaming Services
【24h】

Modeling and Understanding the Quality of Experience of Online Mobile Gaming Services

机译:在线移动游戏服务的体验质量建模和理解

获取原文

摘要

Mobile gaming has the largest market shares of all gaming domains, accounting for an estimated $ 77.2 billion in 2020. In recent times, one can witness an increase in highly interactive mobile online games. However, the gaming Quality of Experience (QoE) can be strongly influenced by network degradations, concretely by delay and packet loss. Thus, network providers need to ensure fast and reliable connections between the gaming servers and the users' clients. To maintain a satisfying user experience, QoE prediction models are fundamental. Aiming at the development of such a model, a detailed parameter space consisting of various delay and packet loss conditions will be investigated in this paper. Here, especially the importance of jitter is of interest. Next, it will be examined whether a recently published opinion model for cloud gaming, the ITU-T Rec. G.1072, can also be used for online mobile gaming. Finally, a new proposal for a model targeting online mobile gaming services will be presented and evaluated concerning its performance.
机译:移动游戏拥有所有博彩域的最大市场份额,占2020年的估计为772亿美元。最近,人们可以证明高度互动的移动在线游戏增加。然而,游戏体验质量(QoE)可以受到网络降级的强烈影响,具体地通过延迟和数据包丢失。因此,网络提供商需要确保游戏服务器和用户客户端之间的快速且可靠的连接。为了保持满意的用户体验,QoE预测模型是基本的。针对这种模型的发展,将在本文中研究由各种延迟和分组损耗条件组成的详细参数空间。在这里,特别是抖动的重要性感兴趣。接下来,将审查它是否是最近发表的云游戏的意见模型,ITU-T Rec。 G.10​​72,也可用于在线移动游戏。最后,将介绍和评估针对在线移动游戏服务的模型的新提案,并讨论其性能。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号