【24h】

A game AI based on ID3 algorithm

机译:基于ID3算法的游戏AI

获取原文

摘要

Traditional game AI is aimed at the standard players in the beginning of the construction. After designing the AI, The whole game decision-making system will not be dynamically adjusted, Because of the strong regularity, the traditional game AI is easy to be found the weakness by users, which is not easy to maintain the rationality of the decision. This paper presents a design scheme of game AI based on decision tree algorithm ID3. It through the mining of the player with the NPC interactive data on the set target has a significant correlation of data clues, real-time control of the decision-making system, to maintain the rationality of the decision. The experimental results show that the proposed scheme can adapt to the player's operation well, and it can keep the rationality of the decision in the actual operating environment.
机译:传统游戏AI在构建之初就针对标准玩家。在设计了AI之后,整个游戏决策系统将不会动态调整,由于规则性强,传统的游戏AI容易被用户发现是薄弱环节,不易维护决策的合理性。提出了一种基于决策树算法ID3的游戏AI设计方案。它通过挖掘玩家与NPC上设定目标的交互式数据具有显着相关的数据线索,实时控制决策系统,维持决策的合理性。实验结果表明,该方案能够很好地适应玩家的操作,并且可以在实际操作环境中保持决策的合理性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号