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Texture description using statistical feature extraction

机译:使用统计特征提取的纹理描述

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摘要

Texture description becomes nowadays very important for the understanding of the visual content of the images. Several approaches are proposed in the last decades and are generally categorized into two large families: statistical and Structural. In this paper, we are interested in statistical methods which are often presented in different ways. Particularly, we propose a unified statistical approach in which we present the following techniques: Intensity histogram (IH), Gray-Level Co-occurrence Matrix (GLCM), Gray-Level Difference (GLD), Gray-Level Run Length Matrix (GLRLM) and Local Binary Pattern (LBP). Furthermore, we evaluate the ability of these methods for the task of texture description using a dedicated challenging benchmark DTD. The experiments show that LBP outperforms the other methods.
机译:如今,纹理描述对于理解图像的视觉内容变得非常重要。在过去的几十年中提出了几种方法,这些方法通常分为两个大类:统计方法和结构方法。在本文中,我们对通常以不同方式呈现的统计方法感兴趣。特别是,我们提出了一种统一的统计方法,其中提出了以下技术:强度直方图(IH),灰度共生矩阵(GLCM),灰度差(GLD),灰度游程矩阵(GLRLM)和本地二进制模式(LBP)。此外,我们使用专用的具有挑战性的基准DTD评估了这些方法用于纹理描述任务的能力。实验表明,LBP优于其他方法。

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