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3D Caricature Generation System on the Mobile Handset Using a Single Photograph

机译:3d使用唯一照片的移动手机上的漫画生成系统

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In this paper, we introduce the 3D caricature generations system working on the mobile handset. Mobile handset is quite a good research target because of popular use and has restrictions on using general method used on PC computing environment. We propose simple but quite effective algorithm on face detection and face modeling. These algorithms do not degrade the performance of the system and show good results at the experiment. The proposed system use our own OpenGL-ES implementation which shows good performance compared with commercial implementation result for 3D graphics. Based on the good 3D capability, we can implement efficient morphing algorithm and animation effect. Additionally, we can have the ability to change caricature''s accessory, background image and put emotional effect, aging effect on generated caricature. Although the result image is not same with drawing image by artist but gets satisfactory feedback from users who used this system.
机译:在本文中,我们介绍了在移动手机上工作的3D漫画代系统。由于流行的使用,移动手机是一个很好的研究目标,并限制了使用PC计算环境中使用的通用方法。我们提出了简单但非常有效的脸部检测和面部建模算法。这些算法不会降低系统的性能,并在实验中显示出良好的结果。建议的系统使用我们自己的OpenGL-ES实现,与3D图形的商业实施结果相比,表现出良好的性能。基于良好的3D能力,我们可以实现高效的变形算法和动画效果。此外,我们可以有能力改变漫画的配件,背景图像,并对生成的漫画产生情绪效果,老化影响。虽然结果图像与艺术家的绘图图像不相同,但是从使用此系统的用户获得满意的反馈。

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