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Micro-IMU-based motion tracking system for virtual training

机译:基于Micro-IMU的虚拟训练运动跟踪系统

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This paper presents the development of a low cost wireless real-time inertial body tracking system for virtual training. The system is designed to provide highly accurate human body motion capture and interactive three-dimensional (3-D) avatar steering, by combining low cost MEMS inertial measurement units (IMUs), wireless body sensor network (BSN), and Unity 3D virtual reality game engine. First, several wearable MEMS IMU sensors are placed on user's body and limbs according to human skeletal action, and each sensor performs a 9 degrees of freedom (DOF) tracking at a high-speed update rate. Second, a Zigbee-based BSN is designed to support up to 20 MEMS IMU sensor nodes data transmission at 50 Hz sampling frequency. All collected sensors' data are loaded to a Matlab-based PC program by means of serial port. In order to accurately estimate the local orientation of each IMU sensor, an optimized gradient descent algorithm is implemented. The algorithm uses a quaternion representation, which allows accelerometer and magnetometer data to be fused to compute the gyroscope measurement error as a quaternion derivative. Finally, the estimated orientation data by fusion algorithm are imported to a virtual environment, consisting of the 3-D virtual skeletal representation and the virtual scene for specific training. Experimental results indicate that the system achieves <; 1 static RMS error and <;2 dynamic RMS error. The systems further expand the usability of low cost body tracking solution to virtual training in virtual environments.
机译:本文提出了一种用于虚拟训练的低成本无线实时惯性人体跟踪系统。该系统旨在通过结合低成本的MEMS惯性测量单元(IMU),无线人体传感器网络(BSN)和Unity 3D虚拟现实技术,提供高精度的人体运动捕捉和交互式三维(3-D)化身操纵游戏引擎。首先,根据人体骨骼动作,将多个可穿戴MEMS IMU传感器放置在用户的身体和四肢上,每个传感器以高速更新速率执行9自由度(DOF)跟踪。其次,基于Zigbee的BSN被设计为以50 Hz的采样频率支持多达20个MEMS IMU传感器节点的数据传输。所有收集的传感器数据都通过串行端口加载到基于Matlab的PC程序中。为了准确估计每个IMU传感器的局部方位,实施了优化的梯度下降算法。该算法使用四元数表示法,该方法可以将加速度计和磁力计数据融合起来,以四元数导数形式计算陀螺仪的测量误差。最后,通过融合算法将估计的方位数据导入到虚拟环境中,该环境包括3-D虚拟骨骼表示和用于特定训练的虚拟场景。实验结果表明,该系统达到了<; 1静态RMS误差和<; 2动态RMS误差。该系统进一步将低成本人体跟踪解决方案的可用性扩展到虚拟环境中的虚拟培训。

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