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A touch perception algorithm based on depth information

机译:基于深度信息的触摸感知算法

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The paper presents an algorithm of touch perception based on depth information. Firstly, the area of perception is determined according to the depth information, which corresponds to the two types of action: movement and click. Secondly, the two types of perception are defined based on the movement of hand, which provide the basic interactive datum. Thirdly, the relationship between the perception and display is built on the basis of mapping from depth to pixel, which is helpful to keep the position consistency between touch and feedback. The result shows that new algorithm is effective and accurate for touch perception in arbitrary flat area.
机译:提出了一种基于深度信息的触摸感知算法。首先,根据深度信息确定感知区域,深度信息对应于两种类型的动作:移动和点击。其次,根据手的运动来定义两种类型的感知,它们提供了基本的交互数据。第三,感知和显示之间的关系是建立在深度到像素的映射基础上的,这有助于保持触摸和反馈之间的位置一致性。结果表明,该算法对于任意平坦区域的触摸感知都是有效且准确的。

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