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Saturated output-based event-triggered control for consensus of multi-agent systems

机译:基于饱和的基于事件的事件触发控制,可实现多智能体系统的共识

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A saturation allowed output-based event-triggered control for consensus of multi-agent systems (MAS for short) design method is proposed in this paper for the linear systems subject to input saturation. We introduced the saturation allowed controller design method into the multi-agent schemes, in which an event-triggered mechanism are designed. The multi-agent controllers are not activated until the response of the system exceeds some pre-defined event-triggered limitation, rather than periodically sampling as feedback. Also, the output feedback scheme is introduced into the event-triggered MAS mechanism. In this case, the output feedback of the plant is activated when it really need to, and then the saturation allowed method is then employed to deal with the saturation nonlinearity. In this proposed scheme, since the saturation is allowed and no hard constraint is needed to imposed on the controller input, we can makes fuller utilization of the available actuator capacity. The proposed saturated output-based event-triggered control scheme provides the system stability and guaranteed event-triggered condition for consensus of multi-agent systems. Also, results are provided for minimizing the frequency of the event-triggered actions.
机译:针对输入饱和的线性系统,提出了一种基于饱和允许输出的事件触发多智能体系统共识控制方法(简称MAS)。我们将饱和允许控制器设计方法引入了多主体方案中,其中设计了一种事件触发机制。直到系统的响应超过某些预定义的事件触发限制,才激活多主体控制器,而不是定期采样作为反馈。同样,将输出反馈方案引入事件触发的MAS机制中。在这种情况下,在实际需要时激活设备的输出反馈,然后采用饱和度允许方法处理饱和度非线性。在该建议方案中,由于允许饱和并且不需要对控制器输入施加硬约束,因此我们可以充分利用可用的执行器容量。所提出的基于饱和输出的事件触发控制方案为多智能体系统的共识提供了系统稳定性和保证的事件触发条件。而且,提供了用于使事件触发动作的频率最小化的结果。

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