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Colour Contrast Occurrence matrix: a vector and perceptual texture feature

机译:颜色对比出现矩阵:矢量和感知纹理特征

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Texture discrimination was the second more important task studied after colour perception and measurement. A lot of works have explored it using a separated channel processing and very few have addressed the vector aspect of this spatio-chromatic information. In this paper we propose a novel vector processing for colour texture characterization: the Colour Contrast Occurrence matrix (C_2O). The C_2O is expressed using a perceptual distance in the CIELab colour space and two angles characterizing the chromaticity, and darker or lighter direction of local differences. The set of local differences, the contrast occurrences, is represented in a 3D representation, offering an understandable representation of the texture variations. In this work, we analyze also the feature invariance to changes in illumination, viewpoint and spectrum of the light source. Performances in classification tasks on several texture databases show the added-value of the C_2O for texture discrimination especially when the texture content becomes complex.
机译:纹理识别是继颜色感知和测量之后研究的第二个更重要的任务。许多工作使用单独的通道处理方法对其进行了探索,很少涉及这种时空色度信息的向量方面。在本文中,我们提出了一种用于颜色纹理表征的新型矢量处理:颜色对比度发生矩阵(C_2O)。 C_2O使用CIELab颜色空间中的感知距离和表征色度的两个角度以及局部差异的较暗或较亮方向来表示。一组局部差异(对比出现)以3D表示形式表示,提供了纹理变化的可理解的表示形式。在这项工作中,我们还分析了光源的照度,视点和光谱变化的特征不变性。在几个纹理数据库上的分类任务中的性能显示出C_2O的附加值可用于纹理识别,尤其是当纹理内容变得复杂时。

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