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Texture analysis and synthesis using steerable pyramid decomposition for video coding

机译:使用可控金字塔分解进行视频编码的纹理分析和合成

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Natural textures like grass, water, sand etc. contain large amount of visual details that consume a lot of bitrate while compressing it, but in fact such details are irrelevant for the human vision. Therefore, exploiting human perception properties could provide better compression of such data. In this paper we propose two novel schemes for identifying and processing static and dynamic textures based on 2D Dual Tree Complex Wavelet Transform and Steerable Pyramid Transform. The use of Steerable Filters is motivated by the fact that the frequency and directional selectivity of the Human Visual System can be well modelled by the Steerable Filters.
机译:草,水,沙子等自然纹理包含大量视觉细节,压缩这些细节会消耗大量比特率,但实际上这些细节与人类视觉无关。因此,利用人类感知特性可以更好地压缩此类数据。在本文中,我们提出了两种基于二维双树复数小波变换和可控金字塔变换的静态和动态纹理识别和处理方案。可操纵滤镜的使用是受以下事实推动的:可操纵滤镜可以很好地模拟人类视觉系统的频率和方向选择性。

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