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Designing an IDTV Application in a Situated Scenario: A Participatory Approach Based on Patterns

机译:在场景中设计IDTV应用程序:一种基于模式的参与式方法

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Interactive Digital TV (iDTV) applications suffer with problems that are inherent to the technology and their social aspects. In addition, theoretical and practical references for designing iDTV applications are not easily found. In this sense, designing for iDTV has become an increasingly complex activity. In this paper, we propose three participatory practices for supporting a situated design and evaluation of iDTV applications. The practices were articulated in a situated design process conducted inside a Brazilian TV company. The approach favored the participation of important stakeholders, supporting different design activities: from design ideas to the creation and evaluation of an interactive prototype. The results suggest the practices' usefulness for supporting design activities, indicate the benefits of a situated and participatory approach for iDTV applications, and may inspire researchers and designers in other contexts.
机译:交互式数字电视(iDTV)应用程序遭受技术及其社会方面固有的问题。另外,不容易找到用于设计iDTV应用程序的理论和实践参考。从这个意义上讲,为iDTV设计已经成为越来越复杂的活动。在本文中,我们提出了三种参与实践,以支持iDTV应用的现场设计和评估。在巴西一家电视公司内部进行的现场设计过程中阐明了这些做法。该方法支持重要的利益相关者的参与,支持不同的设计活动:从设计思想到交互式原型的创建和评估。结果表明,这些实践对于支持设计活动的有用性,表明了iDTV应用程序采用分立和参与式方法的好处,并可能在其他情况下激发研究人员和设计师的兴趣。

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