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Learning of parametric coupling terms for robot-environment interaction

机译:学习机器人与环境相互作用的参数耦合项

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In order to be effective, learning of robotic motion by demonstration should not remain limited to direct repetition of movements, but should enable modifications with respect to the state of the external environment, and generation of actions for previously unencountered situations. In this paper we propose an approach that combines these two features, and applies them in the framework of dynamic movement primitives (DMP). The proposed approach is based on the notion of motion adaptation through the use of coupling terms introduced to the DMPs at the velocity level. The coupling term is learned in a few repetitions of the motion with iterative learning control (ILC). The adaptation, which is based on force feedback, derives from either autonomous contact with the environment, or from human intervention. It can adapt to a given constraint, e.g., to a desired force of contact or to a given position. The major novelty of this paper is in extending this notion with statistical generalization between the coupling terms, allowing online adaptation of motion to a previously unexplored situation. The benefit of the approach is in reduced effort in human demonstration, because a single demonstration can be autonomously adapted to different situations with ILC, and recording the learned coupling terms builds up a database for generalization. A side-effect of learning, which takes a few iterations, is that also the coupling terms of the learning attempts can be stored in the database, allowing for different generalization queries and outcomes. In the paper we provide the details on the approach, followed by simulated and real-world evaluations.
机译:为了有效,通过演示学习机器人运动不应仅限于直接重复运动,而应允许对外部环境的状态进行修改,并针对先前未遇的情况生成动作。在本文中,我们提出了一种将这两个功能结合起来的方法,并将其应用于动态运动图元(DMP)的框架中。所提出的方法基于运动适应性概念,通过使用在速度水平引入DMP的耦合项。使用迭代学习控制(ILC)通过几次运动重复学习耦合项。这种基于力反馈的适应措施是与环境的自主接触或人为干预而产生的。它可以适应给定的约束,例如适应期望的接触力或适应给定的位置。本文的主要新颖之处在于通过在耦合项之间进行统计概括来扩展此概念,从而允许将运动在线适应以前未曾探索过的情况。这种方法的好处是减少了人类演示的工作量,因为单个演示可以通过ILC自主地适应不同的情况,并且记录学习的耦合项可以建立一个数据库进行泛化。学习的副作用(需要进行几次迭代)是,学习尝试的耦合项也可以存储在数据库中,从而允许进行不同的泛化查询和结果。在本文中,我们提供了有关方法的详细信息,然后提供了模拟评估和实际评估。

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