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Salt Seller: Realization of a business game

机译:盐贩:实现商业游戏

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This paper describes the realization and implementation of a business game named Salt Seller. Salt Seller was first described by John Sterman in 2014 and implemented for the MIT Sloan School of Management. However, Sterman only provided a high-level description of Salt Seller and no low-level details about the realization or the market model were revealed. Our first aim is to fill this gap. As our second contribution introduces a generalized n-person framework for round-based games which serves as an abstract game architecture and encapsulates the round synchronization mechanisms. Utilizing this framework we provide a detailed view on a possible model of the market mechanisms for Salt Seller. We describe all the market functions which are needed to calculate the game outputs in each period. Our work aims to improve decision making in management and to support teaching. To support this third goal we implemented the game using modern web technologies allowing us to use the game in students' lessons at the KIT. All input and output parameters of every round are stored in a database for later analysis of the players' behaviour. Generally, our implementation demonstrates how general round-based multi-player games can be realized in a browser, our architecture supports various other 2-player round-based games.
机译:本文介绍了名为Salt Seller的商业游戏的实现和实现。 Salt Seller于2014年由John Sterman首次描述,并在麻省理工学院斯隆管理学院实施。但是,Sterman仅提供了对Salt Seller的高层描述,而没有透露有关实现或市场模型的底层细节。我们的首要目标是填补这一空白。作为我们的第二篇文章,我们介绍了用于基于回合的游戏的通用n人框架,该框架用作抽象游戏体系结构并封装了回合同步机制。利用这个框架,我们提供了关于盐卖方市场机制的可能模型的详细视图。我们描述了计算每个时期的游戏输出所需的所有市场功能。我们的工作旨在改善管理方面的决策制定并支持教学。为了实现第三个目标,我们使用现代网络技术实施了该游戏,使我们可以在KIT的学生课程中使用该游戏。每个回合的所有输入和输出参数都存储在数据库中,以便以后分析玩家的行为。通常,我们的实现演示了如何在浏览器中实现通用的基于回合的多人游戏,我们的体系结构支持各种其他基于2播放器的基于回合的游戏。

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