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An Engine Enabling Location-Based Mobile Augmented Reality Applications

机译:引擎支持基于位置的移动增强现实应用程序

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Contemporary smart mobile devices are already capable of running advanced mobile applications with demanding resource requirements. However, utilizing the technical capabilities of such devices constitutes a challenging task (e.g., when querying their sensors at run time). This paper deals with the design and implementation of an advanced mobile application, which enables location-based mobile augmented reality on different mobile operating systems (i.e., iOS and Android). In particular, this kind of application is characterized by high resource demands. For example, at run time various calculations become necces-sary in order to correctly position and draw virtual objects on the screen of the smart mobile device. Hence, we focus on the lessons learned when implementing a robust and efficient, location-based mobile augmented reality engine as well as efficient mobile business applications based on it.
机译:当代的智能移动设备已经能够运行具有苛刻资源要求的高级移动应用程序。然而,利用这种设备的技术能力构成了挑战性的任务(例如,当在运行时查询其传感器时)。本文介绍了高级移动应用程序的设计和实现,该应用程序可在不同的移动操作系统(即iOS和Android)上实现基于位置的移动增强现实。特别地,这种应用的特征在于高资源需求。例如,在运行时,各种计算变得必要,以便在智能移动设备的屏幕上正确放置和绘制虚拟对象。因此,我们专注于在实现强大,高效,基于位置的移动增强现实引擎以及基于该引擎的高效移动业务应用程序时吸取的教训。

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