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An Empirical Investigation on Effort Estimation in Agile Global Software Development

机译:敏捷全球软件开发工作量估算的实证研究

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Effort estimation is a project management activity that is mandatory for the execution of software projects. Despite its importance, there have been just a few studies published on such activities within the Agile Global Software Development (AGSD) context. Their aggregated results were recently published as part of a secondary study that reported the state of the art on effort estimation in AGSD. This study aims to complement the above-mentioned secondary study by means of an empirical investigation on the state of the practice on effort estimation in AGSD. To do so, a survey was carried out using as instrument an on-line questionnaire and a sample comprising software practitioners experienced in effort estimation within the AGSD context. Results show that the effort estimation techniques used within the AGSD and collocated contexts remained unchanged, with planning poker being the one employed the most. Sourcing strategies were found to have no or a small influence upon the choice of estimation techniques. With regard to effort predictors, global challenges such as cultural and time zone differences were reported, in addition to factors that are commonly considered in the collocated context, such as team experience. Finally, many challenges that impact the accuracy of the effort estimates were reported by the respondents, such as problems with the software requirements and the fact that the communication effort between sites is not properly accounted.
机译:工作量估算是项目管理活动,对于软件项目的执行是必不可少的。尽管它很重要,但是在敏捷全球软件开发(AGSD)的背景下,只有很少的关于此类活动的研究发表。他们的汇总结果最近作为第二项研究的一部分发表,该研究报告了AGSD中工作量估算的最新状态。本研究旨在通过对AGSD的工作量估算实践状况进行实证研究,对上述辅助研究进行补充。为此,使用在线问卷和包括在AGSD环境下进行过估算工作的软件从业人员作为样本的工具进行了调查。结果表明,在AGSD和并置上下文中使用的工作量估算技术保持不变,其中计划扑克是使用最多的一种。发现采购策略对估计技术的选择没有影响或影响很小。关于工作量预测指标,除了在团队环境中通常考虑的因素(例如团队经验)之外,还报告了全球挑战,例如文化和时区差异。最后,受访者报告了许多影响工作量估算准确性的挑战,例如软件需求问题以及站点之间的通信工作没有得到适当考虑的事实。

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