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Construction of virtual 3D life-like human hand for real-time human-computer interaction

机译:用于人机实时交互的虚拟3D逼真的人形手的构建

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Virtual hand plays an important role in many human-computer interaction applications. However, modeling a life-like 3D virtual hand is not a trivial task, especially the creation of flexible skin textures. In this paper, we propose a new method to execute texture mapping for the 3D virtual hand model automatically and apply it for human-computer interaction in real-time. Specifically, We first adjust the palm image using the mirror of the dorsal image. Then color transfer is performed for the palm image to ensure its similar color as the dorsal image. Finally interpolation is used to further adjust the direct texture mapping considering the virtual seams in fingers and thumb side. The proposed method is very efficient and experimental results show that the generated virtual hand model is more realistic than conventional virtual hands and can yield a stronger sense of immersion in the virtual world.
机译:虚拟手在许多人机交互应用程序中起着重要作用。但是,对逼真的3D虚拟手进行建模并不是一件容易的事,尤其是要创建灵活的皮肤纹理。在本文中,我们提出了一种新的方法,该方法可以自动为3D虚拟手模型执行纹理映射,并将其实时应用于人机交互。具体来说,我们首先使用背面图像的镜面调整手掌图像。然后对手掌图像执行颜色转移,以确保其与背侧图像的颜色相似。最后,考虑到手指和拇指侧的虚拟接缝,使用插值进一步调整直接纹理映射。所提出的方法非常有效,实验结果表明,所生成的虚拟手模型比传统的虚拟手更加真实,并且可以产生更强的虚拟世界沉浸感。

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