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Position Estimation of Multiple Light Sources for Augmented Reality

机译:增强现实的多个光源位置估计

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In recent decades, advances in research and hardware have significantly improved the quality of augmented reality applications. However, efforts of combining real illumination and virtual illumination have made little progress thus far. In this paper, we propose the position estimation of multiple light sources using a specular reflective sphere placed in front of a camera for relighting in augmented reality applications. For position estimation, we take images to estimate light directions, and then, we estimate the positions of light sources in real time using a sequence of images taken by moving the camera. Our method improves illuminant integration, as more accurate shadows of virtual objects are obtained in comparison with the traditional methods of light source estimation. Further, we obtain not only the direction but also the position of light sources.
机译:在最近的几十年中,研究和硬件的进步显着提高了增强现实应用程序的质量。然而,到目前为止,将真实照明和虚拟照明相结合的努力几乎没有进展。在本文中,我们提出了使用位于相机前面的镜面反射球体来估计多个光源的位置的方法,以在增强现实应用中进行重新照明。对于位置估计,我们拍摄图像以估计光的方向,然后使用移动相机拍摄的图像序列实时估计光源的位置。与传统的光源估计方法相比,我们的方法提高了光源的集成度,因为可以获得更准确的虚拟对象阴影。此外,我们不仅获得光源的方向,而且获得光源的位置。

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