首页> 外文会议>International Conference on Electrical Engineering and Informatics >The development of a cross-platform multi-player virtual application of Kolintang musical instruments using various controllers
【24h】

The development of a cross-platform multi-player virtual application of Kolintang musical instruments using various controllers

机译:使用各种控制器开发Kolintang乐器的跨平台多人虚拟应用

获取原文

摘要

Kolintang (Indonesian's xylophones) is popular nationwide as the traditional music instruments from Minahasa, a regency in North Sulawesi. It is usually played in ancestor worshipping rituals as it was believed that Kolintang had a close relationship with the traditional belief of North Sulawesi's natives and as their culture. Currently, there are several Kolintang applications developed that run either on Windows and Android and use different types of controllers like a web camera, touch screen, and keyboard. Despite their differences, these applications are played offline by a single player only without using an Internet connection. In addition, there is no depth discussion on how the performance of these applications was tested. Thus, this research will develop a more advance Kolintang application that can be played by multiple players simultaneously on multiple platforms, Android and Windows Based, using various controllers such as webcam, keyboard, mouse, or touch screen. The findings revealed that the interaction is best visualized within the range of two to three meters long. The sounding range of this application is safe for human hearing. The Root mean square error (RMSE) and Mean Absolute Error (MAE) tests can only be done to measure the real time auditory feedback from the application since there is no avail ideal data model for sounding range and application load time. The loading time for this application is faster than any Kolintang applications that have been previously developed. This application needs further improvements on the real time auditory feedbacks by diagnosing the variation in the errors in a set of forecasts.
机译:Kolintang(印度尼西亚的木琴)是全国各地的热门乐器,来自Minahasa,北苏拉威西州的丽晶。它通常在祖先崇拜仪式中扮演仪式,因为它据信Kolintang与北苏拉威西州的传统信仰与北苏拉威西的当地人及其文化有着密切的关系。目前,有几种开发的Kolintang应用程序在Windows和Android上运行,并使用不同类型的控制器,如网络摄像头,触摸屏和键盘。尽管他们的差异,但是在没有使用Internet连接的情况下,只能在单个玩家播放这些应用程序。此外,没有关于如何测试这些应用程序的性能的深度讨论。因此,本研究将开发更先进的Kolintang应用程序,可以使用多个平台,Android和Windows的多个玩家,使用网络摄像头,键盘,鼠标或触摸屏等各种控制器来播放多个玩家。结果表明,相互作用最佳可视化在两到三米长的范围内。此应用程序的声音范围是人类听证的安全。根均线错误(RMSE)和平均值误差(MAE)测试只能完成以测量应用程序的实时听觉反馈,因为没有有用于探测范围和应用程序负载时间的理想数据模型。此应用程序的加载时间比先前已开发的任何Kolintang应用程序更快。通过诊断一组预测中的错误的变化,此应用程序需要进一步改进实时听觉反馈。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号