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Production System and Paradigm Adjustment in Collaborative Works for Designing Mobile Application; Visual Novel Engine (VisNoE) Case Study

机译:用于设计移动应用的合作工程的生产系统和范式调整;视觉新颖发动机(Visnoe)案例研究

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摘要

To create mobile applications, technical skills in informatics are needed. However, visual interface design is the key selling points in applications. Visual designers usually have little proficiency in neither informatics knowledge nor technical skill. Therefore, visual designers have some level of dependency on information engineers to create a mobile application. Furthermore, there are paradigm difference in visual designer and technical designer in seeing the problem. Products created by engineers tend to have rigid system and clear right or wrong situation. Meanwhile, visual designers tends to see a design is properly solve the communication problem or they just missed it, but there's no definite terms as right or wrong. A collaborative study has been made to analyze the opportunities and threats for designing mobile applications. The final products created are in the form of Visual Novel, a J2ME generated mobile application. Designers are required to create storyboards and visual arts, and engineers are required to create an engine and toolkit. Each field of study is merged by routine coordination meetings. The research result shows that the necessary adjustment in production system is highly needed especially in designers point of view in order to smooth the collaborative studies. However, designers need also work with more structure in order to be able to create mobile applications.
机译:为了创建移动应用程序,需要提供信息学的技术技能。但是,可视界面设计是应用中的主要销售点。视觉设计师通常既不熟练均不熟练,既不既不是信息学知识也没有技术技能。因此,视觉设计师对信息工程师具有一定程度的依赖性来创建移动应用程序。此外,在看到问题时,视觉设计师和技术设计人员存在范例差异。由工程师创建的产品往往具有僵化的系统和明确或错误的情况。与此同时,视觉设计师倾向于看到一个设计恰当解决了沟通问题,或者他们刚错过了它,但没有明确的术语是正确或错误的。已经进行了一个协作研究,分析了设计移动应用的机会和威胁。创建的最终产品是视觉新颖的形式,是一个J2ME生成的移动应用程序。设计师需要创建故事板和视觉艺术,并且需要工程师创建引擎和工具包。每个研究领域都由日常协调会议合并。研究结果表明,生产系统的必要调整尤其是在设计人员的观点,以平滑协作研究。但是,设计师还需要使用更多结构,以便能够创建移动应用程序。

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