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What the SIoT needs: A new caching system or new friendship selection mechanism?

机译:SIoT需要什么:新的缓存系统或新的友谊选择机制?

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There will be a huge number of sources of information about the physical world joining the Internet of Things in the short term, which will bring major service discovery problems. To handle these issues, recent promising approaches have been proposed. On the one hand, the Information Centric Networking (ICN) foresees a shift from a host-centric paradigm to an information-centric paradigm, where the communication target is the information itself rather than the node where it is stored; on the other hand, the Social Internet of Things (SIoT), where objects are able to autonomously establish their own relationships and use the resulting links to navigate the network to search for information in a distribute manner. Both these approaches have the ability to shorten the distance between requester and provider of the information. In this paper, we leverage on this ability by proposing two strategies: a caching system, where objects store information that can be reused for future queries and a new friendship selection mechanism, which helps the objects to create new paths towards the provider of the information.
机译:在短期内,将有大量有关物理世界的信息源加入物联网,这将带来主要的服务发现问题。为了解决这些问题,最近提出了有前途的方法。一方面,信息中心网络(ICN)预见了从以主机为中心的范式向以信息为中心的范式的转变,其中通信目标是信息本身而不是信息存储的节点。另一方面,社交物联网(SIoT),对象可以自主建立自己的关系,并使用生成的链接导航网络,以分布式方式搜索信息。这两种方法都有能力缩短信息的请求者和提供者之间的距离。在本文中,我们通过提出两种策略来利用此功能:缓存系统(一种对象可以存储供将来查询使用的信息)和一种新的友谊选择机制,该机制可以帮助对象创建通往信息提供者的新路径。 。

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