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A Simulation Study Assessing the Efficiency of Deriving Evoked Responses Using High Stimulus Rate

机译:一种仿真研究,评估使用高刺激率获得诱发响应的效率

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This study investigates the effects of stimulus rate on the recording efficiency of evoked-response scenario using a computer generated data simulating auditory evoked potentials (AEPs). We examine AEPs derived from three paradigms: 1) Conventional stimuli for ensemble averaging; 2) continuous loop averaging deconvolution (CLAD); and 3) maximum length sequence (MLS) stimuli, in which deconvolution techniques are incorporated to retrieve the overlapped responses. The performance is evaluated by correlation coefficients between the ideal and the derived responses. The results show that there is no distinct improvement of SNR for high rate stimulation paradigms, suggesting that the techniques of deconvolution in high rate will not provide more efficient recording approach. Further, responses from the CLAD paradigm tend to deteriorate compared to the other two methods due to the lower jittering arrangement of the sequence.
机译:本研究调查了刺激率对使用计算机生成的数据模拟诱发电位(AEP)的诱发数据的诱发响应情景的记录效率的影响。我们检查从三个范式衍生的AEPs:1)集合平均的常规刺激; 2)连续环平均折折; 3)最大长度序列(MLS)刺激,其中包含去卷积技术以检索重叠的响应。通过理想和派生响应之间的相关系数来评估性能。结果表明,对于高速刺激范例,SNR的SNR没有明显改善,这表明高速速率的解卷积技术不会提供更有效的记录方法。此外,与序列的抖动布置较低的抖动布置,与其他两种方法相比,来自包层范式的反应趋于恶化。

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