ant colony optimisation; graphics processing units; parallel architectures; pedestrians; ACO; CUDA platform; GPU accelerated nature inspired methods; ant colony optimization; bi-directional crowd movement; graphics processing units; high power computing; large scale bi-directional pedestrian movement; least effort model; Cities and towns; Computational modeling; Computer architecture; Graphics processing units; Indexes; Instruction sets; Microprocessors; Agents; Ant Colony Optimization; CUDA; Crowd Simulation; GPU Programming; Least Effort Model; Metaheuristics;
机译:基于图像的孔尺度多孔介质流的统一介观建模和GPU加速计算方法
机译:使用CA和事件驱动模型模拟大规模行人运动:方法论和案例研究
机译:通过使用GPU的高度可扩展框架加速多维人口平衡模型模拟
机译:GPU加速的大型城市建筑模型的LOD方法
机译:通过使用带有CUDA的多个GPU来加速不连续的Galerkin方法和有限差分方法。
机译:Neuralee:GPU加速的弹性嵌入维度减少方法用于可视化大规模SCRNA-SEQ数据
机译:GpU加速自然灵感的大规模建模方法 双向行人运动