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When Specular Object Meets RGB-D Camera 3D Scanning: Color Image Plus Fragmented Depth Map

机译:当镜面物体遇到RGB-D相机3D扫描时:彩色图像加上片段深度图

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3D scanning is an important technology since one can apply the scanning results of objects to numerous 3D applications (e.g. Artwork sculpture preserving, 3D animation and 3D printing). However, 3D laser scanners are too expensive to be adopted in daily usage. Therefore, building a 3D scanner by a low cost RGB-D camera (e.g. Kinect) is an emerging trend. For a 3D scanner, a specular object is one of the challenging 3D scanning targets where the specular surface will compromise the scanning (laser) lights and lead to scanning failure. In order to acquire the ground truth for 3D scanning of specular objects, we have to perform a non-specular painting process even a 3D laser scanner is used. In order to meet this challenge for an RGB-D camera based 3D scanner, we integrate the response of visual cues reflection and the depth scattering characteristics of specular surfaces to resolve the artifacts of 3D scanning results. Experimental results show our proposed system outperforms the traditional RGB-D 3D scanners in reconstruction quality while keeping the specular object intact (i.e., We need not to perform the pre-described non-specular painting process on the object before scanning).
机译:3D扫描是一种重要的技术,因为人们可以将对象的扫描结果应用于许多3D应用程序(例如,艺术品雕塑保留,3D动画和3D打印)。然而,3D激光扫描仪太昂贵,无法在日常使用中采用。因此,通过低成本RGB-D相机构建3D扫描仪(例如Kinect)是一种新兴趋势。对于3D扫描仪,镜面对象是具有挑战性的3D扫描目标之一,其中镜面将损害扫描(激光)灯并导致扫描故障。为了获得镜面对象的3D扫描的基础真理,我们必须执行非镜面涂漆过程,即使使用3D激光扫描仪也是如此。为了满足基于RGB-D相机的3D扫描仪的挑战,我们将视觉提示反射的响应与镜面曲面的深度散射特性集成在一起,解决3D扫描结果的伪影。实验结果表明,我们提出的系统在重建质量方面优于传统的RGB-D 3D扫描仪,同时保持镜面对象完整(即,我们不需要在扫描之前对物体进行预先描述的非镜面绘画过程。

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