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A Brief History of the Graphic Novel

机译:图解小说的简要历史

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The main visual device used in a comic book or graphic novel is a sequential array of images. As a visual communicative device, the sequential array of images has a long history. We see it in prehistoric cave art, the wall art of ancient Egyptian tombs, comic strips in newspapers, and most recently the digitally promulgated graphic novel, among other instances. As a visual narrative it is both impactful and highly recognisable. This is because it reduces the amount of information needed to communicate a succinct message using abstract iconography. This iconography evolved over the millennia until it formed its own lexicon and lingua franca within its media genre. Most recently, its conventions can now be relied on to communicate complex stories using digital media and the internet. This paper reviews the literature on the origins of the comic book art form, its current state and possible future directions. It provides an argument for the efficiency and enjoyment of this art form as a method for communicating information visually.//////document is a "live" template and already defines the components of your paper [title, text, heads, etc.] in its style sheet.
机译:在漫画书或图形小说中使用的主要视觉设备是一系列序列图像。作为视觉通信设备,顺序图像阵列具有很长的历史。我们在史前洞穴艺术中看到它,古埃及墓葬的墙艺术,报纸上的漫画,最近是最近的数字颁布的图形小说,以及其他情况。作为视觉叙述,它既有影响力且非常识别。这是因为它减少了使用抽象图标传达的简洁消息所需的信息量。这个图标在千禧年演变,直到它在其媒体类型中形成了自己的lexicon和lingua franca。最近,现在可以依靠其惯例来使用数字媒体和互联网传达复杂的故事。本文审查了漫画书艺术形式,其当前国家和未来方向的起源的文献。它为此艺术形式的效率和享受提供了一个参数,作为视觉上的信息传播信息./////document是一个“实时”模板,并且已经定义了纸质的组件[标题,文本,头部等。]在它的风格。

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