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REGION LOAD MANAGEMENT AND ARCHITECTURAL TESTING FOR THE ALFIL CROWD SIMULATION VIRTUAL ENVIRONMENT

机译:虚拟人群模拟虚拟环境的区域负载管理和体系结构测试

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This paper presents the performance evaluation of a crowd-populated platform to be used in a serious game to simulate emergency evacuations. A multi-agent system is used to control autonomous members of the crowd, while interacting with user-controlled avatars. Several experiments are performed to test resource use as well as overall performance. Finally a population cap for each game region will be decided from the evidence collected during the experiments.
机译:本文介绍了在严重游戏中用于模拟紧急疏散的人群密集平台的性能评估。多智能体系统用于控制人群的自主成员,同时与用户控制的化身进行交互。进行了一些实验来测试资源使用以及整体性能。最后,将根据实验过程中收集的证据确定每个游戏区域的人口上限。

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