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VOX POPULI - A Case Study of User Comments on Contemporary Video Games in Relation to Video Game Heuristics

机译:VOX POPULI-有关视频游戏启发式的当代视频游戏用户评论的案例研究

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Video game reviews and user comments on released video games are common. Sales figures can often be related to the judgement from such comments. Before release, video game designers can refine their design by assessing it using different tools, such as heuristic evaluations or user tests. However, do heuristic lists designed for video games really measure the same issues that players react on? The answer might lie in the user comments online. This paper presents a case study examines the relation between user comments and a set of heuristics designed to measure video gameplay. By conducting a linguistic analysis on video game user comments on three games of different user score, we matched common words and comments to a set of video game heuristics. Thus we could conclude which issues were most important to the users. The findings of this study can help designers and researchers to refine user studies.
机译:视频游戏评论和用户对发布的视频游戏的评论很普遍。销售数字通常可能与此类评论的判断有关。在发布之前,视频游戏设计师可以使用不同的工具(例如启发式评估或用户测试)来评估设计,从而改进设计。但是,为视频游戏设计的启发式列表是否真的能衡量玩家应对的相同问题?答案可能在于用户在线评论。本文提出了一个案例研究,研究了用户评论和一组旨在衡量视频游戏玩法的启发式方法之间的关系。通过对三种不同用户分数的游戏的视频游戏用户评论进行语言分析,我们将常用的单词和评论与一组视频游戏启发法进行了匹配。因此,我们可以得出结论,哪些问题对用户最重要。这项研究的结果可以帮助设计人员和研究人员完善用户研究。

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