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Digital Video Games for Older Adults with Cognitive Impairment

机译:认知障碍的老年人数字视频游戏

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Digital video games offer opportunities for older adults with cognitive impairment to engage in meaningful activities. However, to achieve this benefit digital video games are needed that take account of the players' cognitive impairment. This paper reports work with older adults with cognitive impairment due to dementia to find out how they can best be prompted to initiate and play games independently, what sorts of digital video activities they like to play, and if playing digital video games is engaging. The results demonstrate that older adults with cognitive impairment can learn to play new digital video activities and can be prompted to play independently through visual and auditory cues. Their behaviour indicates features of Flow similar to that reported in other gaming studies.
机译:数字视频游戏为认知障碍的老年人提供了进行有意义的活动的机会。然而,为了获得这种好处,需要考虑玩家认知障碍的数字视频游戏。本文报告了与因痴呆而导致认知障碍的老年人一起工作的方法,以发现如何最好地提示他们独立发起和玩游戏,他们喜欢玩什么样的数字视频活动以及玩数字视频游戏是否吸引人。结果表明,患有认知障碍的老年人可以学习播放新的数字视频活动,并可以通过视觉和听觉提示独立播放。它们的行为表明Flow的特征与其他游戏研究中报道的相似。

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