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Visual Topological Mapping Using an Appearance-Based Location Selection Method

机译:使用基于外观的位置选择方法的视觉拓扑映射

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Visual representation of an environment in topological maps is a challenging task since different factors such as variable lighting conditions, viewpoints, mobility of robots, dynamic and featureless appearance, etc., can affect the representation. This paper presents a novel method for appearance-based visual topological mapping using low resolution omni-directional images. The proposed method employs a pixel-by-pixel comparison strategy. Successive images captured as a mobile robot traverses its environment are compared to estimate their dissimilarity from a reference image. Specific locations (nodes in the topological map) are then selected using a variable sampling rate based on changes in the appearance of the environment. Loop-closures are created using a dynamic threshold based on variability of the environment appearance. The method therefore proposes a full SLAM solution to create topological maps. The method was tested on multiple datasets, which were captured under different weather conditions along various trajectories. GPS coordinates were used to stamp each image as ground truth for evaluation and visualisation only. We also compared our method with state of the art feature-based methods.
机译:拓扑地图中环境的视觉表示是一个具有挑战性的任务,因为不同的因素如可变照明条件,机器人,动态和无特征等的不同因素会影响表示。本文介绍了使用低分辨率全向图像的基于外观的视觉拓扑映射的新方法。该方法采用像素 - 逐个像素比较策略。将作为移动机器人捕获的连续图像遍历其环境与从参考图像估计它们的不相似性。然后使用基于环境外观的变化使用可变采样率来选择特定位置(拓扑图中的节点)。使用基于环境外观的可变性使用动态阈值来创建循环闭环。因此,该方法提出了一种全面的SLAM解决方案来创建拓扑图。该方法在多个数据集上进行测试,该数据集沿着各种轨迹在不同的天气条件下捕获。 GPS坐标仅用于将每个图像盖住,仅为评估和可视化的地面真理。我们还将我们的方法与基于艺术功能的方法进行了比较。

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