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Describing functionalities and reactions of cars and managing their feature interactions

机译:描述汽车的功能和反应并管理其功能交互

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We develop an Automotive Reaction System (ARS) framework to support cars by capabilities to react to various situations. With ARS, the states and actions of a car are designed as objects of a high level object-oriented language, called ARS-language. ARS permits also to design the reactions of a car to various situations by an ARS-specification consisting of rules “condition→action”. The ARS-objects and ARS-specification are implemented in a car to provide her with capabilities to function and react online. ARS permits also to model certain actions of a car at a high abstraction level by an ARS-model consisting of rules “condition→operation”. With ARS, we are confronted to conflicts (or feature interactions) which denote situations where an ARS-specification implies simultaneous executions of incompatible actions. We propose an approach to detect and resolve feature interactions.
机译:我们开发了一种汽车反应系统(ARS)框架,以通过对各种情况做出反应的能力来支持汽车。借助ARS,汽车的状态和动作被设计为一种高级的面向对象的语言(称为ARS语言)的对象。 ARS还允许通过ARS规范设计汽车对各种情况的反应,该规范由“条件→动作”规则组成。 ARS对象和ARS规范是在汽车中实现的,从而为她提供了在线运行和做出反应的能力。 ARS还允许通过由“条件→操作”规则组成的ARS模型在较高的抽象级别上对汽车的某些动作进行建模。使用ARS,我们会遇到冲突(或功能交互),这些冲突表示ARS规范意味着同时执行不兼容动作的情况。我们提出了一种检测和解决特征交互的方法。

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