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Improved radial basis function based parameterization for facial expression animation

机译:基于改进的基于径向基函数的表情动画参数化

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This paper presents an improved method for facial expression animation based on the radial basis functions. The existing facial action coding system is adopted for expression parameterization. A set of parameters that are able to generate proper expressions is carefully selected through a series of analyses and comparisons. A deformation algorithm combining compactly supported radial basis functions with a geodesic distance metric is employed to address the difficulties in generating facial expressions, such as localized deformation and hole handling. In this work, the complex manipulation of a 3D face mesh is transformed into simple linear parameter adjustments, which is intuitive and efficient. Implementation results have demonstrated that real-time interactive mesh modification for facial expression animation is achieved.
机译:本文提出了一种基于径向基函数的面部表情动画的改进方法。采用现有的面部动作编码系统进行表情参数化。通过一系列分析和比较,精心选择了一组能够生成正确表达式的参数。变形算法将紧密支持的径向基函数与测地距离度量结合起来,用于解决在生成面部表情时遇到的困难,例如局部变形和孔处理。在这项工作中,将3D面网格的复杂操作转换为简单的线性参数调整,这既直观又高效。实施结果表明,实现了针对面部表情动画的实时交互式网格修改。

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