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An Inquiry-based Ubiquitous Tour System

机译:以探究为基础的无处不在旅游系统

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摘要

An inquiry-based ubiquitous tour system is proposed in this paper. The main concept is to use the strategy of inquiry to achieve the purposes of guiding and learning by using PDAs in a ubiquitous environment. This system has the following characteristics: the inquiry learning theory is used to design the guide activities, the provisions of clues are used to guide the inquiry activities of learners in the process of inquiry, and to use interactive learning objects to enhance motivation and learning interest, the system also uses GPS and instant messaging functions for cooperative learning. After the system is completed, a questionnaire based on the technology acceptance model is designed to assess the learning effectiveness of learners. The questionnaire includes system quality, content quality, environment quality, system mobility, perceived usefulness, perceived ease of use, and behavioral intentions to learner. There are a total of 9 hypotheses in the study questions, and a total of 17 items. The experimental results show that the research scale is highly reliable and all of the assumptions are valid.
机译:本文提出了一项以探索的无处不在的旅游系统。主要概念是使用探究策略来实现通过在无处不在的环境中使用PDA来指导和学习的目的。该系统具有以下特点:查询学习理论用于设计指南活动,线索的规定用于指导学习者在探究过程中的查询活动,并使用互动学习对象来提高动力和学习兴趣,该系统还使用GPS和即时消息功能进行合作学习。系统完成后,基于技术验收模型的问卷旨在评估学习者的学习效果。调查问卷包括系统质量,内容质量,环境质量,系统移动性,感知有用性,感知易用性和学习者的行为意图。研究问题共有9个假设,共有17项。实验结果表明,研究规模高度可靠,所有假设都有效。

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