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3D Model Editing from Contour Drawings on Orthographic Projection Views

机译:在正交投影视图上从轮廓图进行3D模型编辑

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3D modeling and mesh editing for objects from orthographic projections of engineering drawing has been very common and convenient. People has been accustomed to using such simple and fast sketching way to express their visualized thought. In this paper we present a method for model designers by sketching on the orthographic projection to control the deformation of surface meshes. Our system lets the user easily choose the region of interest for constraining the deformation area, and then sketch the desired contour. For a given new sketch on the orthographic projection,the system automatically deform the 3D model by using Laplacian deformation, which makes the contours of 3D model fit the contour line of the users sketching. Various examples have validated the effectiveness of our proposed method, which can be regarded as a effective method in 3D model editing.
机译:从工程图的正投影中进行对象的3D建模和网格编辑非常普遍且方便。人们已经习惯于使用这种简单而快速的草图绘制方式来表达他们的可视化思想。在本文中,我们通过在正投影上绘制草图以控制曲面网格的变形,为模型设计人员提供了一种方法。我们的系统使用户可以轻松地选择感兴趣的区域来约束变形区域,然后绘制所需的轮廓。对于正交投影上给定的新草图,系统会通过使用拉普拉斯变形自动使3D模型变形,从而使3D模型的轮廓适合用户绘制的轮廓线。各种实例验证了我们提出的方法的有效性,该方法可以被视为3D模型编辑中的一种有效方法。

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