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Select the Appropriate Map Depending on Context in a Hilbert Space Model (SCOP)

机译:根据希尔伯特空间模型(SCOP)中的上下文选择合适的地图

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Human use of categories exhibits a prototype effect; concepts become more defined through a conversation. Modelling these gradual clarifications of what a word signifies is equally important in human - computer interactions, for example in interactions about geographic concepts and the information that is needed in a given situation. We address here the simplified, but essentially realistic, question of what is meant by "map" and how the concept is refined. We apply the methods Aerts, Gabora and Rosch have described and explore how they can be integrated into practical systems. In this paper we explore the optimal selection of a map through a conversation with the client to elucidate their intentions. The example case contains effects which are similar to the "guppy effect" that is known from the literature and is a key reason to apply quantum mechanical formalism. The results are promising, and we sketch the extension to the construction of "custom made" maps from layers. This will provide users with maps that optimally reflect what map elements should be visible for use in a given context.
机译:人类对类别的使用表现出原型效果;通过对话,概念变得更加清晰。对单词含义的这些逐步澄清进行建模在人机交互中同样重要,例如,在有关地理概念和给定情况下所需信息的交互中。我们在这里解决“地图”的含义以及如何完善概念的简化但本质上是现实的问题。我们应用Aerts,Gabora和Rosch所描述的方法,并探索如何将它们集成到实际系统中。在本文中,我们通过与客户的对话来阐明他们的意图,从而探索地图的最佳选择。示例案例包含的效应与文献中已知的“孔雀效应”相似,是应用量子力学形式主义的关键原因。结果令人鼓舞,我们从图层上绘制了对“定制”地图构造的扩展。这将为用户提供最佳地反映在给定上下文中使用时应可见的地图元素的地图。

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