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ARML 2.0 in the context of existing AR data formats

机译:ARML 2.0在现有的AR数据格式的上下文中

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摘要

Over the past few years, several mobile Augmented Reality browsers have been developed and used by the mass market. AR browsers allow developers to create and upload AR content in a specific format and render it in the browser, similar to web browsers rendering HTML content. While the feature set of these browsers is fairly similar, the lack of an AR standard caused every browser to develop its own proprietary content format. Tools have been created to handle content published in several browsers (for example [5]), and books have been written to explain how to develop with multiple AR content formats [10]. The Augmented Reality Markup Language (ARML) 2.0, an official Open Geospatial Consortium (OGC) candidate standard, has recently been developed within the OGC, to bridge the gap between the AR browser formats and provide a common standard every AR browser, as well as other AR implementations could adhere to. This article introduces ARML 2.0 and its concepts, and analyzes how existing AR browser formats can be mapped to ARML 2.0.
机译:在过去几年中,大众市场开发并使用了几个移动增强现实浏览器。 AR浏览器允许开发人员以特定格式创建和上传AR内容并在浏览器中呈现它,类似于Web浏览器呈现HTML内容。虽然这些浏览器的功能集相当相似,但缺乏AR标准导致每个浏览器都开发自己的专有内容格式。已创建工具以处理在多个浏览器中发布的内容(例如[5]),并编写了书籍以解释如何使用多个AR内容格式进行[10]。最近在OGC中开发了官方开放地理空间联盟(OGC)候选标准的增强现实标记语言(ARML)2.0,以弥合AR浏览器格式之间的差距,并提供每个AR浏览器的通用标准,以及其他AR实施可以坚持。本文介绍了ARML 2.0及其概念,分析了现有的AR浏览器格式如何映射到ARML 2.0。

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