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Design of 3D Rendering Platform Based on Cloud Computing

机译:基于云计算的3D渲染平台设计

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In the recent years cloud computing has become one of the hottest topics in the field of information technology. It links a certain amount of computing, storage and software resources to make a huge scale of shared virtual IT resource pool, providing unlimited capacity IT services for remote computer users. Cloud computing attracts the attention of more and more enterprises by using its advantages such as convenience, economical benefit, high scalability. It can release the companies from the heavy pressure of managing and maintaining IT infrastructure. With the development of university information infrastructure many universities have built digital campuses and cloud platforms, so a cloud rendering platform can be established on the basis of the private cloud in a digital campus. Then idle resources can be shared for animation rendering, which will provide a solid backing for animation teaching, research and experiment. From the application point of view, this paper analyzes the challenges which animation rendering industry is faced with, and introduces the cloud computing theory and key technologies of cloud rendering solutions. Finally, we propose an instance of cloud rendering platform established on the private cloud in a campus, analyzing the system structure, work processes and the method of use.
机译:在近年来,云计算已成为信息技术领域的最热门话题之一。它链接一定数量的计算,存储和软件资源,以制作大规模的共享虚拟IT资源池,为远程计算机用户提供无限的容量IT服务。云计算通过使用便利性,经济效益,高可扩展性等优点,吸引了越来越多的企业的注意力。它可以从管理和维护IT基础架构的沉重压力释放公司。随着大学信息基础设施的发展,许多大学建立了数字校园和云平台,因此可以在数字校园中的私有云的基础上建立云渲染平台。然后可以共享空闲资源以用于动画渲染,这将为动画教学,研究和实验提供实心背衬。本文从应用点来看,分析了动画渲染行业面临的挑战,并介绍了云计算理论和云渲染解决方案的关键技术。最后,我们提出了一个在校园内的私有云上​​建立了云渲染平台的实例,分析了系统结构,工作流程和使用方法。

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