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Using the Kinect sensor with open source tools for the development of educational games for kids in pre-school age

机译:使用Kinect Sensor具有开放源工具,用于在学前班前开发儿童教育游戏

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The Kinect sensor is a device that can recognize the user's hands and body movements without controllers or marks. Although Kinect was originally designed for the Xbox 360 game console, programming tools for PC appeared shortly after its release. As a result, many papers and applications explore Kinect's technology nowadays, in areas such as robotics and medicine. Kinect can be specially useful for pre-school education, since the human-computer interaction with hand movements supports the concept of hand-eye coordination, an ability to be developed during the pre-school age. This work presents a prototype that uses Kinect and includes educational games for pre-schoolers. This prototype was tested in an educational center for pre-school children, and was evaluated positively. From this experience we concluded that these kind of tools has a high potential in the educational field, whereas there is a need of interaction standards to aid the development of such kind of applications.
机译:Kinect传感器是一种设备,可以识别用户的手和身体运动而没有控制器或标记。虽然Kinect最初为Xbox 360游戏机设计,但PC的编程工具在发布后不久会出现。因此,许多论文和应用正在探索Kinect的技术,例如机器人和医学等领域。 Kinect可以专门用于学前教育,因为人机与手动运动的互动支持手眼协调的概念,在学前班期间能够开发。这项工作提供了一种使用Kinect的原型,包括学龄前儿童的教育游戏。该原型在学龄前儿童教育中心进行了测试,并积极评估。从这种体验来看,我们得出的结论是,这些工具在教育领域具有很大的潜力,而需要互动标准来帮助开发这种应用。

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