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FACADE TEXTURE MAPPING FOR BUILDING MODELS USING TLS DATA AND CLOSE RANGE IMAGES

机译:使用TLS数据和近距离图像的建筑模型的外观纹理映射

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Facade texture mapping is an important task in the reconstruction of photo realistic building models. Close range images are always needed in texture mapping. However, building facades are frequently blocked by self-occlusion or foreground elements on images. Terrestrial laser scanning (TLS) data contains accurate 3D point clouds, which provide depth information to distinguish occlusions from building structures. Thus, the point clouds can be used in conjunction with multi-angle images to generate occlusion-free image patch for each building facade. The procedures are divided into three main steps. First, close range images and TLS data are registered in one coordinate system. Then, the occlusions are detected by the back-projection of foreground points. After occlusion removal, the image holes are compensated by counterpart images. The result indicates that combing TLS data and close range images is a feasible way to remove occlusions for mapping building facade texture.
机译:在重建照片逼真的建筑模型时,立面纹理贴图是一项重要任务。纹理映射中始终需要近距离图像。但是,建筑物外墙经常被图像上的自遮挡或前景元素所阻挡。地面激光扫描(TLS)数据包含准确的3D点云,这些点云可提供深度信息以区分遮挡物与建筑结构。因此,可以将点云与多角度图像结合使用,以为每个建筑物立面生成无遮挡的图像块。该过程分为三个主要步骤。首先,将近距离图像和TLS数据记录在一个坐标系中。然后,通过前景点的反投影来检测遮挡。去除遮挡后,图像孔将由对应的图像进行补偿。结果表明,将TLS数据和近距离图像进行组合是消除遮挡建筑物立面纹理映射的可行方法。

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