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3D Object Position using Automatic Viewpoint Transitions

机译:使用自动视点转换的3D对象位置

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This paper presents IUCA (Interaction Using Camera Animations), a new interaction technique for 3D objects manipulation. IUCA allows efficient interaction in a full-resolution perspective view by integrating transients animated transitions to orthographic views into the manipulation task. This provides an interaction in context, with precise object positioning and alignment. An evaluation of the technique shows that, compared to the classical configurations, IUCA allows to reduce pointing time by 14% on average. Testing with professional 3D designers and novice users indicate that IUCA is easy to use and to learn; and that users feel comfortable with it.
机译:本文介绍了IUCA(使用相机动画进行交互),这是一种用于3D对象操纵的新交互技术。 IUCA通过将瞬态动画过渡到正交视图的过渡动画集成到操作任务中,从而可以在全分辨率透视图中进行有效的交互。这提供了上下文中的交互,并具有精确的对象定位和对齐。对该技术的评估表明,与经典配置相比,IUCA允许平均减少指向时间14%。与专业的3D设计师和新手进行的测试表明,IUCA易于使用和学习。并且用户对此感到满意。

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