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Cooperation and Competition Strategies in Multi-objective Shape Optimization - Application to Low-boom/Low-drag Supersonic Business Jet

机译:多目标形状优化中的合作与竞争策略-在低空/低阻力超音速公务机中的应用

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Cooperation and competition are natural laws that regulate the interactions between agents in numerous physical, or social phenomena. By analogy, we transpose these laws to devise efficient multi-objective algorithms applied to shape optimization problems involving two or more disciplines. Two efficient strategies are presented in this paper: a multiple gradient descent algorithm (MGDA) and a Nash game strategy based on an original split of territories between disciplines. MGDA is a multi-objective extension of the steepest descent method. The use of a gradient-based algorithm that exploits the cooperation principle aims at reducing the number of iterations required for classical multi-objective evolutionary algorithms to converge to a Pareto optimal design. On the other hand side, the Nash game strategy is well adapted to typical aeronautical optimization problems, when, after having optimized a preponderant or fragile discipline (e.g. aerodynamics), by the minimization of a primary objective-function, one then wishes to reduce a secondary objective-function, representative of another discipline, in a process that avoids degrading excessively the original optimum. Presently, the combination of the two approaches is exploited, in a method that explores the entire Pareto front. Both algorithms are first analyzed on analytical test cases to demonstrate their main features and then applied to the optimum-shape design of a low-boom/low-drag supersonic business jet design problem. Indeed, sonic boom is one of the main limiting factors to the development of civil supersonic transportation. As the driving design for low-boom is not compliant with the low-drag one, our goal is to provide a trade-off between aerodynamics and acoustics. Thus Nash games are adopted to define a low-boom configuration close to aerodynamic optimality w.r.t. wave drag.
机译:合作与竞争是自然法则,它调节着众多物理或社会现象中主体之间的相互作用。通过类推,我们将这些定律换位以设计出有效的多目标算法,该算法适用于涉及两个或多个学科的形状优化问题。本文提出了两种有效的策略:多重梯度下降算法(MGDA)和基于学科之间原始领土划分的纳什博弈策略。 MGDA是最速下降法的多目标扩展。利用基于协作原理的基于梯度的算法的目的是减少经典多目标进化算法收敛到Pareto最优设计所需的迭代次数。另一方面,纳什博弈策略很好地适应了典型的航空优化问题,当在优化了优势或脆弱的学科(例如空气动力学)之后,通过最小化主要目标函数,人们希望减少次要目标函数,代表另一个学科,在避免过度降低原始最优值的过程中。目前,在探索整个帕累托阵线的方法中,将两种方法结合起来使用。两种算法都首先在分析测试用例上进行分析以证明其主要功能,然后将其应用于低动量/低阻力超音速商务喷气机设计问题的最佳形状设计。的确,声波繁荣是发展民用超音速运输的主要限制因素之一。由于低动臂的驱动设计不符合低阻力的驱动设计,因此我们的目标是在空气动力学和声学之间做出权衡。因此,采用纳什博弈来定义接近空气动力学最优值w.r.t的低吊杆构型。波浪阻力。

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