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Game analysis on innovation and regulation of value-added telecommunication service

机译:增值电信服务创新与调控博弈分析

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It is obvious for value-added telecommunication services in China to share strong similarity and lack innovation; this must be changed in the near future. From the aspects of innovation's size effect, learning effect and externality model, this paper analyses the substitution effect of monopolization for operators' innovation and the crowding—out effect for value-added service providers. In the following, on the foundation of Prisoners' Dilemma and Boxed Pigs Model, it analyses and points out that the current regulation policy can't encourage service innovation efficiently; the existent regulating policy for service innovation lacks efficient encouragement. This shows that government must establish effective game rules, further to smash up a monopoly, promote competition, normalize telecommunication operators' leading role in value-added service value chain, meanwhile, service innovation should be encouraged and protected.
机译:中国增值电信服务显而易见,共享强烈的相似性和缺乏创新;这必须在不久的将来更改。从创新的大小效应,学习效果和外部性模型的各个方面,分析了垄断运营商创新的替代效果以及增值服务提供商的挤出效果。在下文中,在囚犯的困境和盒装猪的基础上,分析并指出,目前的监管政策无法有效地鼓励服务创新;存在的服务创新的规范政策缺乏高效的鼓励。这表明政府必须建立有效的游戏规则,进一步粉碎垄断,促进竞争,正常化电信运营商在增值服务价值链中的主导作用,同时,应鼓励和保护服务创新。

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